PRINCIPLES
Principle 1: PUBLIC
Software engineers shall act consistently with the public interest. In particular, software engineers shall, as appropriate:
1.01. Accept full responsibility for their own work.
1.02. Moderate the interests of the software engineer, the employer, the client and the users with the public good.
1.03. Approve software only if they have a well-founded belief that it is safe, meets specifications, passes appropriate tests, and does not diminish quality of life, diminish privacy or harm the environment. The ultimate effect of the work should be to the public good.
1.04. Disclose to appropriate persons or authorities any actual or potential danger to the user, the public, or the environment, that they reasonably believe to be associated with software or related documents.
1.05. Cooperate in efforts to address matters of grave public concern caused by software, its installation, maintenance, support or documentation.
1.06. Be fair and avoid deception in all statements, particularly public ones, concerning software or related documents, methods and tools.
1.07. Consider issues of physical disabilities, allocation of resources, economic disadvantage and other factors that can diminish access to the benefits of software.
1.08. Be encouraged to volunteer professional skills to good causes and contribute to public education concerning the discipline.
Principle 2: CLIENT AND EMPLOYER
Software engineers shall act in a manner that is in the best interests of their client and employer, consistent with the public interest. In particular, software engineers shall, as appropriate:
2.01. Provide service in their areas of competence, being honest and forthright about any limitations of their experience and education.
2.02. Not knowingly use software that is obtained or retained either illegally or unethically.
2.03. Use the property of a client or employer
only in ways properly authorized, and with the client’s or employer’s knowledge and consent.
2.04. Ensure that any document upon which they rely has been approved, when required, by someone authorized to approve it.
2.05. Keep private any confidential information gained in their professional work, where such confidentiality is consistent with the public interest and consistent with the law.
2.06. Identify, document, collect evidence and report to the client or the employer promptly if, in their opinion, a project is likely to fail, to prove too expensive, to violate intellectual property law, or otherwise to be problematic.
2.07. Identify, document, and report significant issues of social concern, of which they are aware, in software or related documents, to the employer or the client.
2.08. Accept no outside work detrimental to the work they perform for their primary employer.
2.09. Promote no interest adverse to their employer or client, unless a higher ethical concern is being compromised; in that case, inform the employer or another appropriate authority of the ethical concern.
Principle 3: PRODUCT
Software engineers shall ensure that their products and related modifications meet the highest professional standards possible. In particular, software engineers shall, as appropriate:
3.01. Strive for high quality, acceptable cost and a reasonable schedule, ensuring significant tradeoffs are clear to and accepted by the employer and the client, and are available for consideration by the user and the public.
3.02.